Drums on Fire Mountain – Game Session – 007

Game summary for March 8, 2012, In Search of Adventure campaign, X8: Drums on Fire Mountain adventure; present characters included Dinendel Telemnar (elf swashbuckler-enchanter), Meriwen Arnatule (elf swashbuckler-enchanter), Nicholae Dragos (cleric elder), and Theobald Goblinbane (dwarf myrmidon).

After waiting for Nicholae to become unheld, the team moved into a glass room occupied by two displacer beasts!  The creatures attacked viciously but were not match for the party’s blades and arrows.  Legend lead the charge with his magical sword, and the rest of the team dished out punishment on his heels.  Each slain creature wore a jeweled collar.

Moving on, they discovered a storeroom and a room of utter darkness.  They then found themselves back in the room of hanging crystals.  The team then moved back into the pillar room and found a chamber with a lectern and cawing crow.  Meriwen blasted the feathered creature with a magic missile in case it was a familiar.  Upon the lectern, they discovered a locked spellbook they were able to open with the key found on the body of the slain elf.

The team then found a secret door and spent time wandering around lost in the hallways trying to make sense of their maps and what they were seeing.  After some debate and consternation, they figured out they may need to head down the corridor unexplored leading away from the throne/lab room.

The group found this corridor to extend for close to a mile before continuing up a flight of steps to a door.  Legend cast invisibility and haste.  On the other side, the team found four purring displacer beasts gnawing on mounds of bones!  Meriwen quickly dropped a fireball into the room while Nicholae and Theobald held the front lines.  One of the displacer beasts went down in the blaze, and the others fell to arrows, hammers, and spears.

The team moved in to the three doors in the room and threw them all open at once.  One seemed to head to a dead end while another was a large room with a strange red circle on the wall.  The third room contained a charnel house of corpses that rose up to attack!

The above summary is for a game session of Dungeons & Dragons BECMI / RC edition played by the Phoenix Gaming Club.

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