Chronoshift: Spelljammer — Game Session — 120

Game summary for February 18, 2025, Chronoshift: Spelljammer campaign, Pathfinder Roleplaying Game, for Phoenix Gaming Club. Session included: Callum Spellhardt (Human Sorcerer played by Parker Harmon), Finch Bloodrain (Half-Hobgoblin Slayer played by Peyton Harmon), Hekera Nephera Mawhesk Vyk’sebekenka (Sebek-ka Fighter played by Preston Harmon), Helg Ingvar (Aasimar Cleric played by Chris Harmon), Hwrulf (Human Unchained Barbarian played by Paul Potter), Notch Bowman (Human Fighter played by Andrew Renfrow), and Snagyndar Blackthorn (Huldran War Master played by Casey Scruggs). Game Master for this session was Charles Plemons.

“Ambush at Greela – The Battle Against Boris Steelbeard”Setting the Scene

The party had just departed Greela in Greyspace, aiming for Realmspace, when they were ambushed by their old enemy, Boris “The Butcher” Steelbeard. His Falling Star intercepted their vessel, The Perry, initiating a ship-to-ship battle in the depths of Wildspace.

This fight was not a chance encounter—Boris had clearly been waiting for them, likely tracking their movements or anticipating their route. The Perry was caught in a tactical disadvantage at the start, forcing the crew into a desperate defense.


The Battle Unfolds – Key Moments

The first half of the battle played out as follows:

  1. Opening Salvo – The Perry Takes Fire
    • The Falling Star opened hostilities with a devastating first strike, catching The Perry off guard.
    • The ambush, put immediate pressure on the crew to react.
    • Players scrambled to assess damage, man defensive positions, and prepare countermeasures.
  2. Boarding Attempt & Melee Combat Begins
    • Enemy boarders from The Falling Star made an attempt to breach The Perry’s deck.
    • The party engaged in both ranged and melee combat, working to repel the first wave of attackers.
    • Players positioned themselves strategically, ensuring key spellcasters and ranged attackers had cover, while melee fighters held the line at critical choke points.
  3. Mid-Battle Status – Cliffhanger
    • The session ended mid-combat, with both ships still engaged and boarders still fighting on deck.
    • The next session will begin in the heat of battle, with players needing to finalize their counteroffensive strategy against Boris and his crew.

Session Discussion & Recap of Previous Campaign Events

Outside of the immediate battle, the session included:

  • Player discussions about Wildspace geography, focusing on the Radiant Triangle (Greyspace, Realmspace, Krynnspace) and their relative ease of travel.
  • Recap of past adventures, including:
    • The party’s dealings with the Elven Ambassador on Bral.
    • A trial involving Neko, a past party member, for arson in Bral.
    • Adventures in Waterdeep’s Undermountain, which involved a mission to rescue tressyms (winged cats).
    • Their connection with Large Luigi, the beholder bartender at the Laughing Beholder Tavern, and their current mission to help Daiyu’s brother, Daisuke.

Looking Ahead – What’s Next?

With the battle still unresolved, the next session promises:

  • The continuation of ship combat and boarding skirmishes.
  • More direct confrontation with Boris Steelbeard—possibly a duel or decisive clash.
  • Critical ship damage and resource management as the fight drags on.

The fight is far from over, and the crew of The Perry will need to act fast to turn the tide before Boris lands a decisive blow.

Chronoshift: Spelljammer — Game Session — 119

Game summary for February 11, 2025, Chronoshift: Spelljammer campaign, Pathfinder Roleplaying Game, for Phoenix Gaming Club. Session included: Callum Spellhardt (Human Sorcerer played by Parker Harmon), Finch Bloodrain (Half-Hobgoblin Slayer played by Peyton Harmon), Hekera Nephera Mawhesk Vyk’sebekenka (Sebek-ka Fighter played by Preston Harmon), Hwrulf (Human Unchained Barbarian played by Paul Potter), Komorebi (Kitsune Bard played by Josh Jenkins), and Snagyndar Blackthorn (Huldran War Master played by Casey Scruggs). Game Master for this session was Charles Plemons.

The party sought to liberate Daisuke Kimora from the formidable Granite Mountain Prison on Ginsel. The night was filled with tense planning, reckless magic, and a daring escape. Here’s what went down:

Reconnaissance and Planning

The session kicked off with the team finalizing their prison break strategy. They had already gathered key intelligence on the prison’s security, including the forbiddance wards, the bronze construct that managed food distribution, and the guard rotation schedules. Their previous efforts had uncovered that the prison’s assistant warden, Nero Falconis, was somehow responsible for the strange construct delivering meals. This knowledge significantly complicated any smuggling attempts.

The group decided they needed to be able to leave at a moment’s notice, so they talked to Flick.  Or was it Rick?  Maybe Nick?  …the gnomes were sent to buy cargo for the hold and get The Perry ready to ship out.  The team also went to the temple and got their contingent spells applied. 

Seeking alternative entry points, Hwrulf took an audacious approach—paying a wizard to polymorph him into a hawk so he could scout the hidden ventilation system concealed by an illusion. His aerial reconnaissance confirmed the vents existed, but it wasn’t clear if they were large enough for human-sized infiltration.

The Reckless Wish

Frustration mounted as the group debated their options, struggling to find a foolproof way inside. But then, in true chaotic fashion, Hwrulf decided he was done waiting. Without consulting the rest of the party, he uttered a wish, hoping to bypass all obstacles:

“I wish that Daisuke Kimura would be brought here to us alive.”

The group could only hold their breath as reality bent to accommodate the wish.

The Guild’s Answer

As the night stretched on, a group of rogues unexpectedly arrived, agents of Ikor—the underworld boss the party had previously negotiated with. These thieves had successfully broken Daisuke out of Granite Mountain Prison and, as per Hwrulf’s wish, delivered him alive. They knew the party wanted Daisuke free and figured they could better themselves by aligning with the Subterranean Conquest Crew.

The side effects of such a wish, however, became apparent almost immediately.

The Escape to Greela

No sooner had Daisuke been delivered than the alarms of the prison break began to sound across the city. Guards were mobilizing, and soon pursuit ships would be dispatched to hunt down the escapees. Realizing that remaining on Ginsel would be extremely unwise, the party quickly made their way to The Perry and launched into Wildspace before reinforcements could catch up.

With the prison on high alert and their enemies likely to investigate how the breakout happened, the team had only one option: flee to safety. They made a desperate, high-speed escape toward Greela, where they could regroup and decide their next move.

Once at Greela, they hired a merchant to take Daisuke and the three rogues to Realmspace and the Rock of Bral.  The rogues would provide protection for Daisuke and then work as the SCC’s representation with Ozamata Ku Murawa.  With that business arranged, and Ozamata and Daiyu informed of the situation via magical sending, the team decided they wanted to set sail the other direction and head toward Krynnspace! 

Chronoshift: Spelljammer — Game Session — 118

Game summary for February 4, 2025, Chronoshift: Spelljammer campaign, Pathfinder Roleplaying Game, for Phoenix Gaming Club. Session included: Callum Spellhardt (Human Sorcerer played by Parker Harmon), Finch Bloodrain (Half-Hobgoblin Slayer played by Peyton Harmon), Hekera Nephera Mawhesk Vyk’sebekenka (Sebek-ka Fighter played by Preston Harmon), Helg Ingvar (Aasimar Cleric played by Chris Harmon), Hwrulf (Human Unchained Barbarian played by Paul Potter), Notch Bowman (Human Fighter played by Andrew Renfrow), and Snagyndar Blackthorn (Huldran War Master played by Casey Scruggs). Game Master for this session was Charles Plemons.

The team continued their daring preparations for a prison break within the formidable Granite Mountain Prison. Armed with new intelligence and a fresh scheme, the party maneuvered through the shadows of Tarvin’s underworld, seeking allies, resources, and ways to circumvent the many obstacles ahead.


Gaining an Inside Man

The session kicked off with the group consolidating their knowledge of the prison’s defenses, thanks to a previous conversation with Eldran Tallowmere, a former Spellward Marshal. His insights into the prison’s magical wards had already given them an edge, but their plan still lacked a crucial piece: someone on the inside.

To that end, they turned to the infamous Ikor Killfury, a well-connected fixer within Tarvin’s Thieves’ Guild. Meeting him in a dimly lit, smoky chamber thick with the scent of pipe smoke and treachery, they put forth their request—finding a guard who could be turned.

Ikor delivered.

He had located Garran Velt, a low-ranking prison guard with significant personal baggage. Garran had a gambling problem and a secret love affair with a woman named Lessa—either of which could be exploited to ensure his absence from work on the day of the infiltration. However, Ikor warned that he was only able to secure one such weak link, meaning the crew would need another method for smuggling aid to their imprisoned ally.


A Late-Night Visit to Garran’s Home

Armed with this information, the party decided to pay Garran Velt a personal visit. The group located his modest apartment in the lower districts of Tarvin—a cluttered and dimly lit space that smelled of cheap ale and stale regret.

Velt’s wife, Mara, was clearly caught off guard, eyes widening as she fumbled to close the door behind her, glancing nervously toward the hallway as the party filed in. Hwrulf, after running Garran down and bringing him back, and Helg took the lead in pressing him for cooperation, dropping veiled (and not-so-veiled) threats about his gambling debts and how easily his affair with Lessa could become public knowledge.

At first, Garran protested, insisting that he couldn’t risk crossing the prison’s administration. But as the group tightened the screws, it became clear that he was already on the edge—his financial ruin and personal indiscretions left him little choice.

  • Snagyndar Blackthorn played the role of the cold enforcer, standing menacingly near the door as the others laid out his predicament.
  • Hwrulf punctuated the discussion by idly cracking his knuckles, making sure Garran understood the gravity of his situation.
  • Helg Ingvar offered a twisted version of encouragement, reassuring Garran that skipping his shift wouldn’t be the worst thing to happen to him—so long as he cooperated.

In the end, Velt caved. He agreed to “come down with a sudden illness” on the next guard rotation, ensuring that his post would be vacant. However, he made it clear that if this came back to bite him, he’d be looking for someone to blame.

With their inside man secured, the crew had one piece of their plan in place. Now, they just needed to figure out how to deal with the mysterious bronze construct patrolling the prison’s upper ring


The Construct Problem

Ikor’s next revelation threw a wrench into their smuggling plans: the guards no longer handled prisoner food deliveries. Instead, a bronze construct had been tasked with the job. This meant their initial plan of bribing a guard to sneak in supplies was now off the table. If they wanted to get a message or tool to Daisuke, their captured comrade, they would need to find a way to either bypass or manipulate this mysterious automaton.

This led to a deep discussion among the group. Theories ranged from the construct being a standard golem to something more exotic. A Knowledge (arcana) check yielded some basic insights—constructs often had strict programming, and some could be controlled or deactivated under the right circumstances. If they could learn more about this particular model, they might be able to disable or manipulate it.

A few ideas emerged:

  • Identifying the construct’s creator – Perhaps the prison’s Spellward Marshal, Thorne Ironward, had information about its construction.
  • Finding its control mechanism – If the construct had a master override, it could be hijacked or shut down.
  • Studying its patrol pattern – Learning when and how it operated might present an opportunity for sabotage.

One thing was certain—ignoring the construct was not an option.


A Dangerous Game

With these two major pieces of information in hand, the party debated their next steps. Their current options included:

  1. Pressuring Garran Velt – They could use his gambling debts or illicit affair to blackmail or bribe him into skipping his next shift.
  2. Researching the bronze construct – Figuring out its creator, limitations, and potential vulnerabilities would be crucial to gaining access to their contact inside.
  3. Gathering prison intelligence – Learning more about patrol schedules, blind spots, and potential allies within the facility would increase their chances of success.

Then, they had the realization they might be able to bargain with their efreet contact, Amir Mahmout.  The genie should be able to grant a wish, and perhaps he could use that magic to get Daisuke free.  Helg cast a sending spell to contact the genie who came to meet them on The Perry.  In an exchange for an undisclosed favor at a later time, Mahmout is willing to grant a wish

The session ended with the crew considering their approach carefully, knowing that any misstep in their prison infiltration could turn deadly. With time ticking down before the next guard rotation, their window of opportunity was closing fast.

Chronoshift: Spelljammer — Game Session — 117

Game summary for January 28, 2025, Chronoshift: Spelljammer campaign, Pathfinder Roleplaying Game, for Phoenix Gaming Club. Session included: Callum Spellhardt (Human Sorcerer played by Parker Harmon), Finch Bloodrain (Half-Hobgoblin Slayer played by Peyton Harmon), Hekera Nephera Mawhesk Vyk’sebekenka (Sebek-ka Fighter played by Preston Harmon), Helg Ingvar (Aasimar Cleric played by Chris Harmon), Hwrulf (Human Unchained Barbarian played by Paul Potter), Notch Bowman (Human Fighter played by Andrew Renfrow), and Snagyndar Blackthorn (Huldran War Master played by Casey Scruggs). Game Master for this session was Charles Plemons.

The team returned to speak with Ikor who was quite pleased with their elimination of Threzka hours earlier.  He told them where they could find former Spellward Marshal, Eldran Tallowmere.  The team traveled a few miles out of the city to a small town.  They found Eldran’s nice, but older, large home.  They knocked and spoke with him a few minutes before getting invited in for tea.  The wizard’s home was filled with books, knickknacks, clocks, and a floating magical tea set. 

The group spoke with him a while and finally convinced him to share some information on the magical defenses of the prison, which were certainly formidable.  The group asked lots of questions and gathered a tremendous amount of data.  They started pondering how they might put it to use.  Helg then cast commune and succeeded in discovering the number of Daisuke’s cell.  Meanwhile, Hwrulf went out and found a former guard and got in a “friendly” bar brawl with him to judge his martial prowess.

Chronoshift: Spelljammer — Game Session — 116

Game summary for January 21, 2025, Chronoshift: Spelljammer campaign, Pathfinder Roleplaying Game, for Phoenix Gaming Club. Session included: Callum Spellhardt (Human Sorcerer played by Parker Harmon), Finch Bloodrain (Half-Hobgoblin Slayer played by Peyton Harmon), Hekera Nephera Mawhesk Vyk’sebekenka (Sebek-ka Fighter played by Preston Harmon), Helg Ingvar (Aasimar Cleric played by Chris Harmon), Hwrulf (Human Unchained Barbarian played by Paul Potter), Komorebi (Kitsune Bard played by Josh Jenkins), Notch Bowman (Human Fighter played by Andrew Renfrow), and Snagyndar Blackthorn (Huldran War Master played by Casey Scruggs). Game Master for this session was Charles Plemons.

The team spent several hours pursuing loyalists to Sylvar’s version of the guild with quite a bit of success.  After a couple skirmishes, they pursued and caught up with Sylvar’s chief lieutenant, Threzka the Shaper, a half-orc who allegedly brokered the deal between Sylvar and his succubus companion. 

He had a number of guild members with him, including a hippo-head giff.  The man was massive, a towering chunk of solid muscle decked in strong armor and holding an enormous hammer.  They were pretty certain that hammer could pulp just about anything it struck.

The battle started with the two guild sneak priests hurling spells.  One cast prayer to enhance allies and debuff foes.  The other cast curse of petty failing on Helg.  Threzka cast black tentacles which grappled a few of the team and interfered with mobility for the rest.  Notch started firing arrows, and Callum struggled to get some effect spells cast.  The massive giff guild breaker ran up to Helg and started attacking.  In a few moments (and after a devastating critical hit), Helg lay dead.  The guild foxclaws entered bedlam and drifted into the fray.

Hwrulf got out of the tentacles and started trying to close in.  Komorebi inspired his allies while Finch drifted out to the side to engage the enemy perimeter.  Snagy motivated his allies with his battle tactics.  Hekera waded through the tentacles to try and belly up to the giff and begin a great battle for supremacy. 

The combined spell power of the priests and Threzka proved challenging.  They cursed the party with spells while Threzka made three of the enemies grow double in size!  A well-placed silence spell ended several of the team’s buff effects.  Callum blasted Threzka and learned he was well protected from electricity.  Notch had several rounds of feast or famine; he either hit with nearly every arrow and just blasted foes with an entire volley.  Callum ended up unconscious and dying beside a likewise injured Hekera.  Things looked very, very bleak.  Several of the enemies were slain, and Komorebi succeeded in forcing several to flee in fear!

Chronoshift: Spelljammer — Game Session — 115

Game summary for January 14, 2025, Chronoshift: Spelljammer campaign, Pathfinder Roleplaying Game, for Phoenix Gaming Club. Session included: Callum Spellhardt (Human Sorcerer played by Parker Harmon), Finch Bloodrain (Half-Hobgoblin Slayer played by Peyton Harmon), Hekera Nephera Mawhesk Vyk’sebekenka (Sebek-ka Fighter played by Preston Harmon), Helg Ingvar (Aasimar Cleric played by Chris Harmon), Hwrulf (Human Unchained Barbarian played by Paul Potter), Notch Bowman (Human Fighter played by Andrew Renfrow), and Snagyndar Blackthorn (Huldran War Master played by Casey Scruggs). Game Master for this session was Charles Plemons.

The group assembled and had Helg cast commune.  He was able to call upon the power of Hextor, the local Valhalla pantheon deity, and received answers to several of their questions.  This led them to develop several ideas for how they may free Kimura Daisuke from Granite Mountain Prison. 

Hwrulf went to see if he could find Zarak and was able to locate his ship at the port before the half-orc departed.  He noticed the assassin kicking a person’s arm back under a tarp.  He got a bit more information from him, including the name of the previous Spellward Marshal Eldran Tallowmere, before the team negotiated an investment opportunity with him. 

They then went to meet with Ikor Killfury to see if he could help them locate Eldran.  He agreed to see if he could figure out where he may be and to return in 24 hours.  The team then worked out an investment deal with him and his new venture.  To pass the time, Hwrulf offered to help strike out at remaining Sylvar loyalists.  Ikor was pleased to take them up on that offer and began plotting where to send them. 

Chronoshift: Spelljammer — Game Session — 114

Game summary for January 7, 2025, Chronoshift: Spelljammer campaign, Pathfinder Roleplaying Game, for Phoenix Gaming Club. Session included: Callum Spellhardt (Human Sorcerer played by Parker Harmon), Finch Bloodrain (Half-Hobgoblin Slayer played by Peyton Harmon), Hekera Nephera Mawhesk Vyk’sebekenka (Sebek-ka Fighter played by Preston Harmon), Hwrulf (Human Unchained Barbarian played by Paul Potter), and Snagyndar Blackthorn (Huldran War Master played by Casey Scruggs). Game Master for this session was Charles Plemons.

Encouraged by their success against Sylvar and his loyalists, several of the team relaxed and had a carousing night on the town.  Some lost small fortunes.  Most broke even.  Finch met a treasure hunter named Kael Fenstrom and shared drinks and “shop talk” at a bar.  Over the course of the night, Finch picked up a few tricks and increased his knowledge and understanding of dungeoneering.  Meanwhile, Hwrulf woke up in a rough tavern after a night of drinking and revelry… in the arms of Sigrid Volund, a high priestess of the local pantheon temple!  There could be some scandal if everything that happened through the night got out (some of which Hwrulf does not remember). 

The next day the group gathered back at The Crescent’s Whisper tavern.  Snagyndar went out to see if he could find where prison guard uniforms are made or if he could get one.  He happened upon an establishment that takes the fine armor produced by the weapon guilds and paints it, attaches the appropriate markings, and so forth and ships it to Granite Mountain Prison.  He negotiated a while and convinced the working clerk to “misplace” one of the suits of armor and instead ship it c/o Ygans at The Crescent’s Whisper, but Snagy has to return within the next day or so with 2,500 gp for this to happen. 

Hwrulf decided to visit the Valhallan temple, and Sigrid in particular.  He made a 1,200 gp offering at the temple and learned some former prison guards attend services there.  He arranged for a discrete one to meet him in a few hours at The Crescent’s Whisper. 

Meanwhile, Finch sought out Kael, bought him some more drinks and asked him what he knew about the prison.  He was able to give some information about the open lands between Tarvin and the prison, specifically that they are infested with bulettes… land sharks!  However, he noted how people often remark how interesting it is that none of the former guards ever discuss bulettes tunneling into the prison. 

Hwrulf met with Orin Vance, a retired former prison guard.  Hwrulf noted the man was very alert and took note of everything going on around him.  Orin was able to tell them a bit about the operation of the prison such as how the prisoners are fed.  He also told them about the number of guards garrisoned there, and that there is a spellcasting officer called a Spellward Marshal.  He confirmed the guards really don’t face troubles within the prison (the prisoners are very well contained).  Mostly, they fight bulettes when on patrol, which made the team realize these guards are serious warriors. 

The group came together to compare notes and realized they have lots of questions.  Perhaps they could use some divination magic to put some more pieces of the puzzle together. 

Chronoshift: Spelljammer — Game Session — 113

Game summary for December 30, 2024, Chronoshift: Spelljammer campaign, Pathfinder Roleplaying Game, for Phoenix Gaming Club. Session included: Callum Spellhardt (Human Sorcerer played by Parker Harmon), Finch Bloodrain (Half-Hobgoblin Slayer played by Peyton Harmon), Hekera Nephera Mawhesk Vyk’sebekenka (Sebek-ka Fighter played by Preston Harmon), Helg Ingvar (Aasimar Cleric played by Chris Harmon), Hwrulf (Human Unchained Barbarian played by Paul Potter), Notch Bowman (Human Fighter played by Andrew Renfrow), and Snagyndar Blackthorn (Huldran War Master played by Casey Scruggs). Game Master for this session was Charles Plemons.

The team’s assassination of Sylvar went fairly smoothly but caused a backlash of violence throughout Tarvin.  Most of the guild sided with Ikor; however, several loyalists launched hit-and-run assaults against the new guild.  They are quickly losing the war, but skirmishes have continued over several days. 

True to his word, Ikor gladly relinquished Zarak’s dagger, and their new friend, Vinnie Goetz helped arrange a meeting with the half-orc assassin.  Both parties assembled at the Crimson Lantern at the arranged time.  Zarak gladly exchanged the dagger for the prison plans.  They exchanged pleasantries with him a bit, and he confirmed he still plans to leave nearly immediately for the Free City of Greyhawk.  He told them if they ever wind up there, he may have some work for them. 

Right after Zarak left, seven guild loyalists slipped in and attacked the party in retaliation for Sylvar’s death!  Four guild foxclaws and three guild sneak priests swarmed in casting spells and swinging blades.  One immediately cast prayer affecting almost everyone.  The foxclaws entered bedlam, and moved in with their twin chop swords to setup potential for a deadly barrage.  The sneak priests cast hampering spells like curse of petty failing and siphon infidel’s strength on the warrior-types. 

Snagy and Hekera went down the back hallway to hold off three of the assailants.  Helg enhanced the entire team with blessing of fervor as Notch unleashed a barrage of arrows.  Finch and Hwrulf formed a frontline to hold off the front room foes.  Callum started blasting away with Dalamar’s lightning lance.  The sneak priests were extremely well warded and difficult to hit, but the team continued to slip attacks through.  The enemies pressed hard and dealt several solid hits, but they were unable to match the prowess of the team and were brought down. 

Chronoshift: Spelljammer — Game Session — 112

Game summary for December 10, 2024, Chronoshift: Spelljammer campaign, Pathfinder Roleplaying Game, for Phoenix Gaming Club. Session included: Callum Spellhardt (Human Sorcerer played by Parker Harmon), Finch Bloodrain (Half-Hobgoblin Slayer played by Peyton Harmon), Hekera Nephera Mawhesk Vyk’sebekenka (Sebek-ka Fighter played by Preston Harmon), Helg Ingvar (Aasimar Cleric played by Chris Harmon), and Notch Bowman (Human Fighter played by Andrew Renfrow). Game Master for this session was Charles Plemons.

Image AI Generated.

Helg channeled positive energy to heal the party while Finch ran up and checked the door for traps.  The team stacked up and pushed through into a hallway with two other exits.  They investigated a side door and triggered a scything blade trap that injured several.  Finch was able to disable the trap and open the door to reveal a treasure room!  Four chests were within, all radiating strong abjuration magic.  They closed the door and decided to investigate further later. 

They opened another door to reveal preternatural darkness; light didn’t even come in from the hallway.  A male voice cried out, “They are coming in, you five, down the secret passage and flank them.  Use the lightning bolts, fry them in the hallway!  Release the boiling oil!”  A female voice, as sultry as they’d ever heard purred, “It is as I said master, Ikor’s betrayal is revealed.  The hezrou demons I summoned will materialize in moments.”  Helg realized the woman, the succubus he met earlier, was lying about the demons. 

Only Helg and Finch could see in the darkness.  Within the room was the succubus, a half-goblin, and what they assumed to be Sylvar.  He fired a poisoned hand crossbow bolt into Finch, which poisoned him terribly.  Helg was able to counter the magical darkness in the room with his aasimar daylight ability, which allowed the rest of the team to see.  Hekera came rushing in and badly injured the succubus.  Sylvar moved in to flank Hekera and wounded him with sneak attack severely.  He also used a dirty trick to kick dirt and dust up into Hekera’s eyes, blinding him! 

The succubus disappeared into thin air as Notch fired arrows into the half-goblin.  Finch reeled under the effects of the poison but pressed on to help Hekera.  They put pressure on Sylvar as Callum blasted him with mighty spells.  The guildmaster was forced to flee to a back corner and slipped out a secret door.  Meanwhile, the succubus emerged from the treasure room and tried to dominate Notch!  He shook off the effect and unleashed a volley of arrows into her.  Callum then blasted her back into the Abyss with a cold-altered lightning bolt.  Sylvar emerged from a secret tunnel to attack Notch, but the elusive archer dropped back and whipped three human-bane arrows into him, dropping him in his tracks!

To prove his death, Finch decapitated Sylvar as the team looted the bodies and treasury. 

Chronoshift: Spelljammer — Game Session — 111

Game summary for December 3, 2024, Chronoshift: Spelljammer campaign, Pathfinder Roleplaying Game, for Phoenix Gaming Club. Session included: Callum Spellhardt (Human Sorcerer played by Parker Harmon), Finch Bloodrain (Half-Hobgoblin Slayer played by Peyton Harmon), Hekera Nephera Mawhesk Vyk’sebekenka (Sebek-ka Fighter played by Preston Harmon), Helg Ingvar (Aasimar Cleric played by Chris Harmon), Notch Bowman (Human Fighter played by Andrew Renfrow), and Snagyndar Blackthorn (Huldran War Master played by Casey Scruggs). Game Master for this session was Charles Plemons.

Image AI Generated.

As the last defender was overcome, dark energy washed over the room.  The eye sockets of two of the giant skeletons blazed to fiery life as the creatures animated and stepped out of their niches.  At the same time, a secret door slid open, and more half-goblin rogues slipped into the chamber.

Notch released a volley of arrows and was shocked at how ineffective they were against the towering undead giants.  Unconcerned by Notch’s arrows, the giant skeleton whipped its greatsword in great cleaving arcs and devastated Helg, cutting through his armor like rags.  Callum cast a powerful spell which failed to affect the giant in any way.  The other giant skeleton closed in on Snagy.  Hekera quaffed his potion of enlarge person while Finch moved to engage the rogues.  Meanwhile, bleeding profusely, Helg retreated into the previous chamber.  Snagy called Stingy, his magical giant wasp, to himself and mounted it. 

Notch turned his attention upon the rogues but had a moment of terrible luck and plunked several arrows into the walls.  One of the fire giant skeletons moved to attack Snagy and injured him significantly.  Callum cast another spell with no effect at all upon the undead.  The other fire giant skeleton moved to attack Callum, but he used his magic to avoid attack and retreat.  The undead then spun and attacked Snagy, rendering him unconscious and dying in Stingy’s saddle.  Helg moved up to try and engage one of the giants but was slightly impeded by his size and furniture in the room.  Helg then channeled positive energy to heal himself and Snagy!  Finch cut down one of the half-goblin hooligans with his razor-edged scythe.  Once again awake, Snagy shouted battle tactics which nullified some of the remaining rogue’s tactical advantages. 

Notch used cluster shot to severely damage a giant skeleton while Callum learned his next spell was also unable to affect his enemies.  Hekera took a few hits but managed a counterstrike of epic proportions and soon rendered one of the fire giant skeletons to a pile of bones.  Helg cast searing light, a spell particularly suited for fighting undead, and destroyed the other skeleton.  Finch dropped the last half-goblin. 

The group quickly looted bodies while preparing to advance further into the complex seeking Sylvar.