H1 – Keep on the Shadowfell – Game Session 5

Game summary for April 2, 2009; present characters included Adran Thorn (half-elf ranger), Balasar Scaleskin (dragonborn fighter), Galinndan (eladrin wizard), and Gloombrood Sorrow (tiefling rogue).

The team asked some more questions around town for a while and finally decided to set out to the north toward what they believed to be the ruins of an old keep. The traveled the King’s Road into the evening, following a set of tracks they believed belonged to Ninaran. After a while, the tracks diverged from the main path into the dark, gloomy woods. In a clearing, the tracks mingled with a number of smaller prints, perhaps from goblins.

The Unspeakables trudged on into the night and finally made camp. They rested fitfully in the wet, murky, foggy, forest. Shadows moved about, and wolves howled in the distance. Eventually, the group broke camp and marched on in the pre-dawn light. After a short while, the Unspeakables discovered a burned out ruin with a cleared area exposing a stairwell into the darkness. Numerous muddy boot prints came and went from the stairs. The team descended into the torchlit catacombs.

Within the dungeon, the Unspeakables found a group of vicious goblins. After hurling several insults, the diminutive goblinoids hurled javelins and crossbow bolts. The Unspeakables responded with equal violence. Adran stumbled into a pit trap and had to fight his way free of hundreds of rats. Meanwhile, the others traded blows with goblins warriors and sharpshooters. With much cursing and copious amounts of bloodshed, the Unspeakables proved victorious. With the goblins dead, and every inhabitant of the dungeon undoubtedly alerted to their presence, the Unspeakables prepare to explore. What horrors await in the ancient catacombs?