Chronoshift: Spelljammer — Game Session — 153

Game summary for November 11, 2025, Chronoshift: Spelljammer campaign, Pathfinder Roleplaying Game, for Phoenix Gaming Club. Session included: Callum Spellhardt (Human Sorcerer played by Parker Harmon), Helg Ingvar (Aasimar Cleric played by Chris Harmon), Herezis Tahriol (Mongrelfolk Paladin played by Preston Harmon), Komorebi (Kitsune Bard played by Josh Jenkins), Piper Quickstep (Human Druid-Mage played by John Osborne), Skree Grizzlehide (Mongrelfolk Gladiator played by Peyton Harmon), and Ursay (Mongrelfolk Slayer played by Paul Potter). Game Master for this session was Charles Plemons.

The team crept out into the temple district and discovered the bugbears and yuan-ti were on high alert.  Ursay did some scouting and came back to warn the party of a group guarding an interesting temple.  The party cast several spells upon themselves and moved in.  The bugbears and yuan-ti proved quick and closed in before the team could attack.  An attic whisperer associated with the bugbears moved among the party and brought its aura of sobs to them.  Most of the team were saddened and crying along with the spirit of the undead child.  Three yuan-ti flourishers closed in but only landed a few of their attacks.  One dropped darkness on itself which was dispelled by Callum.  A white-furred koblak bugbear, a fearmonger, sauntered up to Herezis.  Its aura of cowardice overcame his religious convictions and filled him with a near-blinding fear.  His terror was palpable, and the fearmonger was delighted. 

A spirit naga emerged from the temple, and a sword spider closed in on the team.  Things appeared bleak, but the team suddenly unleashed an onslaught of arrows, melee attacks, and magical spells.  Dalamar’s lightning lance, flame strike, searing light, mad monkeys, release the hounds, and other magic flashed across the battlefield.  The spirit naga countered with a fireball, which failed against the spell resistance of its ally but hit several of the party.  Komorebi caught it in a shadow conjuration, which plunged it into a spiked pit!  Skree, Hammer, and Herezis ripped foes apart, and Ursay put on a sharpshooting clinic.  Herezis prepared to fly into the pit to attack the naga, but before he could, Helg blasted it to death with flame strike.

With the foes defeated, the team looted the corpses and searched the temple.  Inside, they discovered a secret door leading to a wide descending stairwell!

Chronoshift: Spelljammer — Game Session — 152

Game summary for November 4, 2025, Chronoshift: Spelljammer campaign, Pathfinder Roleplaying Game, for Phoenix Gaming Club. Session included: Callum Spellhardt (Human Sorcerer played by Parker Harmon), Helg Ingvar (Aasimar Cleric played by Chris Harmon), Herezis Tahriol (Mongrelfolk Paladin played by Preston Harmon), Skree Grizzlehide (Mongrelfolk Gladiator played by Peyton Harmon), and Ursay (Mongrelfolk Slayer played by Paul Potter). Game Master for this session was Charles Plemons.

The party made camp to rest before tracking down the chuul; however, Ursay and Callum were wracked by agony from their curses gaining a negative level and fatigue.  Herezis used his mercy to remove their fatigue and provide rest.  The team also noticed something seemed off with Helg.  He was not his normal angelic gleeful self.  He was more taciturn and dourer, seeming to be absent his joy.  Even the idea of smiting his enemies with divine fire did little more than twitch the corners of his mouth.

The group went to find the chuul cavern.  Ursay applied several magical oils to his arrows and quaffed a potion of invisibility.  Herezis cast sea steed, and Helg cast righteous wrath of the faithful, several protection from evil, and several water breathing spells.  The group moved into a dark partially flood cavern spanned by an old rope bridge.  They spread out in the chamber and explored a bit before a dark lake terror chuul erupted from the water and snatched Herezis off his dinosaur!  It grappled him and put him in its tentacles.  Callum transformed into a small water elemental and moved into the room.  An ulat-kini and a giant freshwater crab emerged from the dark waters and attacked.

The vicious chuul proved tough and formidable, inflicting deep wounds; however, Herezis granted his smite to Skree who was able to cut down the monster!  Arrows sailed out of the darkness alongside powerful spells like Dalamar’s lightning lance.  The enemies took injury after injury before morale broke, and the team cut them down in the retreat.  The team quickly gathered the chuul brain fluids, searched the cave, and returned to the mongrelfolk slums. 

The high priests of the Maw That Remembers was able to concoct a horrid potion that cured the transformative curse afflicting Ursay and Callum!  The team rested another day, and Helg prepared and cast a couple of commune spells seeking answers about his bizarre melancholia. 

Halloween Hootenanny XVIII – Dread Roleplaying Game – Maniac Mansion

Game summary for November 1, 2025, Maniac Mansion campaign, Dread Roleplaying Game, for Phoenix Gaming Club. Session included: Ambrose Smyth (Goth Kid played by Paul Potter), Arthur “Art” Pendelton (Drama Club Kid played by Colby Westerfield), Ben “Bender” Johnson (Wild Child played by John Edmonds), Bernard Bernoulli (Brainiac played by Parker Harmon), Caleb Mercer (Conspiracy Buff played by Josh Jenkins), Dante Graves (Goth Kid played by Shane Bradley), Eleanor “Ellie” DeVries (Conspiracy Buff played by Katy Jenkins), Randall Huxley (Conspiracy Buff played by Peyton Harmon), Ryan Baker (Goth Kid played by Ted Rinehart), Travis “T.J.” McAllister (Jock with a Heart played by Casey Scruggs), and Walt Kowalski (Conspiracy Buff played by Preston Harmon). Game Master for this session was Charles Plemons.

The young adults gathered at the end of the driveway leading to the old manor house to search for their missing friend, Sandy Pantz.  They approached and tried to peek in windows (covered by curtains) and rummaged around outside a bit.  They found a solid grate covering an entrance to the crawl space and discovered the key under the mat.  Ellie found a roll of undeveloped film.  Bender said something offensive to Art about his mother, but Art ignored him and knocked loudly at the door.  No one answered.  Using the key, the group went inside and found a large hallway with a grand staircase and a grandfather clock.  They spent some time examining the clock.  Really examining it.  It was a clock. 

Bender led a group up the stairs while Walt led a group to investigate the garage.  Ellie continued to examine the clock.  Upstairs they found really weird portraits, heard music, and Bender’s group found a room with a Victrola playing a classical record.  Dante walked over to the piano and played two keys rapidly claiming spirits hate that.  Ambrose looked at record labeled “Tentacle Mating Calls”.  They put on the record and shattered the vase on the piano and cracked the TV screen.  They put the other record back on, and Ambrose took the mating calls record.  They turned on the TV and watched an ad from a man named Mark Eteer claiming his company will publish anything.  They discovered a cassette tape recorder in a cabinet. 

They went back downstairs as Walt’s group returned.  They failed to get in the garage but had peaked through the fence and saw the pool is full of steaming glowing water.  The group went through a doorway and found themselves in the kitchen.  Many knives and cleavers were oddly secured to the wall, and they found a chainsaw that had been used to saw through several ketchup bottles.  Inside the fridge they found a head of lettuce, a wedge of cheese, a can of Pepsi (which Ellie took).  Continuing on, they found a long dining room with old rotting food upon it.  Past that, they found a storage room with a locked door and a shelf of items.  Ellie accidentally knocked a bottle of film developer off, which broke and ran down the drain.  They found an empty jar and fruit juice bags, which they left.  They did take a box labeled “Tentacle Chow.”  Unable to go out the locked door, they went back to the ground floor hallway.   

Some of the group explored the second floor a bit.  They found a strange metal door, almost like a blast door.  They discovered a medical exam room with a real skeleton hanging from a hook.  Beside that room, they discovered an arcade, but none of the machines had power.  This group went up a flight of stairs and were confronted by the most bizarre sight!  A seven-foot-tall tentacle hopped (as if on a mollusk-like foot) across the floor and demanded food to let them pass.  They ran back downstairs and told the others this strange development.

The group decided to look around more on the first floor and found the living room.  It had a couch, and a cabinet upon which sat an old radio.  In the cabinet, they found a cassette player.  Moving through, they found a dark library.  Some lamps allowed them to see, and they found a grand staircase labeled “Out of Order.”  Try as they might, the stairs were certainly out of order.  Nothing they did allowed them to ascend the stairs.  They discovered a black phone that did indeed work.  A plant on a shelf, labeled Chuck, proved irresistible to Ellie, and she took it with her.  In one of the storage bins, they found a blank cassette tape. 

On the second floor, they found an art studio with a crate covered in purple slime and a partially completed painting.  They took a paint brush and can of paint remover but left some wax fruit. 

Unsure what else to do, they returned to the third floor to speak with the tentacle.  They tried to feed it the Tentacle Chow, but it firmly rejected it.  They offered several things, but it wouldn’t eat them.  Finally, Ellie offered it wax fruit, which it loved!  Then it wanted something to drink.  Finally, they placated it with fruit juice, and it plopped up the stairs and left them alone. 

Exploring, they found a dark room.  If only they hadn’t dropped that developer!  Going upstairs they found a long obnoxiously orange hallway.  Inside the first door they found a bedroom with a radio, a poster about some kind of “Meteor Police”, and a ladder leading up.  Ascending the ladder, they found Green Tentacle and his music room!  After talking for a while, they joined his band, GT and the Suction Cups!  They dragged the cassette recorder up and laid down several tracks!  They would have been so-so except T.J. brought his kazoo.  Wow!  They jammed like no one has ever jammed before.  At least not on this planet.  GT warned them to avoid Dr. Fred and Nurse Edna and especially his violent brother, Purple Tentacle.  He told them that the son, Weird Ed, was not as dangerous as his parents but Cousin Ted had never hurt anyone.  He told them he spends lots of time in the bathroom toward the end of the hall.

The group went down the hall and found a room containing a sarcophagus, a Hunk-O-Matic, and Tupperware filled with preserved organs.  Through another door they discovered a bathroom.  Looking around, they found Cousin Ted in the tub!  Dead Cousin Ted, mummified long ago.  They picked up a sponge and found a message “For a good time call Edna at 876-5309” behind the mummy.

At the end of the hall, they found a room with a fireplace and a snapping plant yelling to be fed.  They gave it water, and it grew to enormous size and attacked them.  They could tell there was hatch over the plant and a strange paint splotch on the wall.  Lots of debate and effort later, and they fed the plant the Pepsi.  Its belching fit allowed Ambrose to climb up it and through the hatch.  He found an observatory above, but the telescope was coin-operated.  Bender used the paint remover to expose a door, and they found a room with wiring chewed through by rodents.  They suspected it was the wiring for the arcade. 

The group went downstairs and kicked open the back door.  They examined the glowing pool and went into the garage.  They found a faucet handle, a toolbox, and the Weird Edsel vehicle.  They fished out a floating chair from the pool and pulled some batteries out of a radio sitting on it. 

They went and repaired the wiring and investigated the arcade and found some code on the high score of Meteor Mess.  They went to the phone and called Edna.  Dante seduced her and said he would be at the front door in ten minutes.  Ambrose met her at the door while Bender searched her room and found a small key.  Meanwhile, Ambrose made Edna angry and got thrown into the dungeon. 

The group ended up moving the gargoyle GT told them about and discovered Ambrose unconscious on the other side!  They learned they could not get into the lab with a key.  They decided to go meet Weird Ed.  They found him in his room and gave him some cheese for his hamster.  They convinced him they are traveling Velveeta representatives looking for their door-to-door sales rep, Sandy.  He recounted how his father had changed since the coming of the meteor.  They ended up getting a purple key card from him. 

They crawled under the house and used the faucet handle to shut off the water to the pool.  At the bottom they found Ed’s keys to the lab.  They turned the water back on and soaked up some developer fluid from the drain above using the sponge.  Ellie rushed upstairs to develop the photos, pictures taken by Sandy, that showed some disdain from Edna toward Purple Tentacle.  Walt picked up a radio signal from the Meteor Police seeking coordinates to arrest a rogue meteor.  Walt took a chance and told them where they were. 

Back downstairs they were attacked by Purple Tentacle but distracted him with tentacle chow.  They rushed through the dungeon and unlocked the padlocks to the secret lab.  Bender hit a bunch of buttons and set off a failure in the nuclear reactor!  They moved into the next room and found Dr. Fred and Sandy Pantz next to a Pepsi machine.  She was attached to the Zom-B-Matic.  Dr. Fred pulled out a scalpel as Purple Tentacle came charging in from behind.  Ambrose hurled a hammer and knocked out Dr. Fred!  They then showed Purple Tentacle the pictures of Edna, and he hopped off to confront her.  They opened the last door and found the vicious meteor!  It would have destroyed them too, except a warp field opened and the Meteor Police arrived!  They arrested the meteor for horrible crimes, and Bernard figured out how to shut off the reactor emergency.  With Sandy in tow, the group escaped Maniac Mansion!

Chronoshift: Spelljammer — Game Session — 151

Game summary for October 28, 2025, Chronoshift: Spelljammer campaign, Pathfinder Roleplaying Game, for Phoenix Gaming Club. Session included: Callum Spellhardt (Human Sorcerer played by Parker Harmon), Helg Ingvar (Aasimar Cleric played by Chris Harmon), Herezis Tahriol (Mongrelfolk Paladin played by Preston Harmon), Skree Grizzlehide (Mongrelfolk Gladiator played by Peyton Harmon), and Ursay (Mongrelfolk Slayer played by Paul Potter). Game Master for this session was Charles Plemons.

Not wanting to waste the days they have remaining before the curse claims Ursay and Callum, the team rushed down into the deep caverns to find the ur-histachii.  Ursay scouted ahead and found the lair, confirmed by the stench.  Skree quaffed a potion of good hope, Callum cast Bailey’s golden retriever, and Helg cast blessing of fervor.  Callum had cast light on Herezis so even though Ursay was very quiet, the team was very obvious in their approach.  Out of the darkness, ur-histachii black bloods and a single histachii rager rushed into battle.  Ursay was up front and took the brunt of the initial assault.  One of the black bloods vomited forth a spray of tar-like bile that burned and coated the team.  Helg was entangled for a round, and the rest of the team found themselves in difficult terrain due to the sticky gunk. 

Helg cast spiritual weapon right away, which began slashing away at the enemies.  Ursay fired acidic arrows, Skree put his maca to great utility, and Herezis used magic to grant his amount the blessing of flight.  Callum cast his first of two fireballs.  The living and dead histachii withstood the opening assault with tenacity.  They ripped back into the party with tooth and nail.  Another ur-histachii sprayed its breath over the flying Herezis with limited impact.  He countered with charge and smite!  He ravaged the undead but coated his lance in hardening, encumbering black blood. 

After another fireball, slashes from Skree, and precise arrows from Ursay, the foes were suddenly driven back and cut down.  Skree used the vial he had stored his potion in to gather heart blood for the antidote to the curse.  Callum used detect magic to locate a powerful set of spellguard bracers which Helg donned.  The team also found several gemstones.  They decided before facing the chuul, they needed to camp and recover.  They debated heading back to the mongrelfolk pens but opted to hide out closer to the chuul caverns. 

Chronoshift: Spelljammer — Game Session — 150

Game summary for October 21, 2025, Chronoshift: Spelljammer campaign, Pathfinder Roleplaying Game, for Phoenix Gaming Club. Session included: Adeline Tormak (Human Magus played by Andrew Renfrow), Callum Spellhardt (Human Sorcerer played by Parker Harmon), Helg Ingvar (Aasimar Cleric played by Chris Harmon), Herezis Tahriol (Mongrelfolk Paladin played by Preston Harmon), Skree Grizzlehide (Mongrelfolk Gladiator played by Peyton Harmon), and Ursay (Mongrelfolk Slayer played by Paul Potter). Game Master for this session was Charles Plemons.

The team limped back into the caverns and met back up with Helg, Skree, and Adeline.  After debating a while, they decided to seek the high priests of the Maw That Remembers.  Herezis’ association with the clergy of the Maw That Remembers had granted them an audience with its trio of high priests.  High Archivist Kreezhel of the Slime-Sealed Scroll is short and round with flipper-like feet, slitted nostrils, and one massive translucent eyelid. His robes do not fully cover his ochre skin, which is etched with tattoos of sermons and calligraphic scarring—memory marks. His fingers are ink-stained, and he constantly scribbles notes.  Priestess Zaalet of the Bleeding Pool is lithe and hunched, always keeping a veil over her face. Her hair is mossy and clumpy, and she smells faintly of salt and rot.  Deacon Brumm, a towering mongrelfolk with crustacean plates along his arms and torso and large tusks, wears a harness strung with hollow bells made from skulls, bones, and shells.

These holy figures examined the cursed companions and then went to pray to the Maw.  Some time later, they returned bearing both good and bad news.  The Maw had spoken and revealed that the curse was not transforming the party members into yuan-ti. Instead, it was a curse of servitude. It twisted the victim into a slave race loyal to the yuan-ti. Humans became a type of creature known as a tainted one—still appearing human, but imbued with yuan-ti abilities and compelled to serve as spies, infiltrators, and bodyguards. Non-humans, however, were transformed into horrific, nearly mindless creatures known as histachii—degenerate, serpent-like humanoids used as soldiers and disposable fodder in war.

This transformation occurred over the course of 10 to 14 days and, once complete, permanently altered or killed the cursed. Death offered no escape—unless the curse was lifted, any resurrection would be followed by immediate re-death as the curse reasserted itself. That was the bad news.

The good news was that the process could be stopped. The clergy could brew an antidote of uncoiling, but it required three rare components found throughout the caverns: sporeheart fungus growing in the Fomorian caves, chuul brain fluid from the flooded chambers, and the heart blood of an ur-histachii—an undead version of the histachii that dwelled in the deep caves. If these ingredients were gathered and delivered before the curse ran its course, the transformation could be halted and the curse broken.

The team decided to seek the Fomorian caves since they had recently fought some of them.  Ursay scouted ahead and found himself in a cloud of spores through which he could make out the shapes of giants battering some recently slain body.  His sneezing fit alerted the giants to his presence.  He slipped back to the party to prepare.  He quaffed potions of invisibility and good hope.  Adeline cast haste.  Helg cast bane weapon.  The group advanced and found two Fomorian giants and two ogres.  The Fomorians sent them reeling with their evil eyes, and the ogres closed in.  Arrows flew out followed by devastating fireball and flame strike spells.  Callum warded himself from the fungus spores using a wand of Drawmij’s protection from gas

The giants hit the party easily and brutally, but the team proved their tremendous damage potential by hewing down several of the monsters.  Skree revealed his magical fire-spewing gauntlets.  The team suffered several heavy blows, but Helg and Herezis were able to mend those wounds when the last giant had fallen.  The team scooped up a lot of sporeheart fungus as well as a magical ring they located.

The team then compared notes and stories they had heard about chuul and decided they would rather next seek out the ur-histachii! 

Chronoshift: Spelljammer — Game Session — 149

Game summary for October 14, 2025, Chronoshift: Spelljammer campaign, Pathfinder Roleplaying Game, for Phoenix Gaming Club. Session included: Callum Spellhardt (Human Sorcerer played by Parker Harmon), Herezis Tahriol (Mongrelfolk Paladin played by Preston Harmon), Piper Quickstep (Human Druid-Mage played by John Osborne), and Ursay (Mongrelfolk Slayer played by Paul Potter). Game Master for this session was Charles Plemons.

The group found a safe place to encamp in mongrelfolk caverns and rested and recovered spells.  They then traveled to the cave exit to emerge upon the streets of the yuan-ti temple district.  Under the cover of invisibility, Ursay scouted around and heard some bugbears talking at the door of some building.  He noted this portion of the city to be in better repair and covered in a snake motif.

He slinked back to the party waiting in the stairwell leading down into the subterranean chambers.  Callum used a wand to render everyone invisible.  They spread out and ambushed the bugbears with Ursay’s precise arrows leading the way.  The bugbears were caught completely by surprise and massacred by an onslaught of arrows, fireball, stone discuses, and a charging paladin!  The building seemed to be some kind of ritual location.  It contained a pit of coals with a swinging bridge spanning across.  Two yuan-ti were on the other side, and they carried the fight over to the party.  One was purple with a great split tail instead of legs, horns, and radiant heat.  The other looked nearly human.  The yuan-ti ignan hit Herezis with a terrible blow, but it was slain by Ursay’s arrows.  Herezis then killed the thrallcoil sentinel. 

With the defenders slain, the party crept into the building, and Callum and Ursay crossed the bridge.  On the far side, they examined a strange lever.  Callum cast detect magic and sensed overwhelming transmutation magic in the room.  Ursay examined the walls and murals depicting snakes consuming humans.  He sought traps and trapdoors but found none.  Finding nothing of immediate danger, the two of them pulled the lever which caused a low hum to resonate from the surrounding stonework. Then, with a flash of violet-black energy and a deep thrum like a heartbeat, a pulse of writhing darkness flooded the room, phasing through solid stone and flesh alike. The air grew heavy, humid, ripe with serpentine musk. Something deep in their blood… twisted. After a bit of detect magic, detect evil, and numerous knowledge checks, the team determined Ursay and Callum had been afflicted with some kind of curse.  Their best guess is it is a form of the curse that first created the yuan-ti.  They believe the two are cursed to transform into yuan-ti themselves!  Unsure how to break the curse (dispel magic did nothing), they decided they must consult the priests of the Maw That Remembers!  They fled back to the mongrelfolk tunnels to find Herezis’ fellow clergy for assistance. 

Chronoshift: Spelljammer — Game Session — 148

Game summary for September 30, 2025, Chronoshift: Spelljammer campaign, Pathfinder Roleplaying Game, for Phoenix Gaming Club. Session included: Adeline Tormak (Human Magus played by Andrew Renfrow), Callum Spellhardt (Human Sorcerer played by Parker Harmon), Helg Ingvar (Aasimar Cleric played by Chris Harmon), Herezis Tahriol (Mongrelfolk Paladin played by Preston Harmon), Skree Grizzlehide (Mongrelfolk Gladiator played by Peyton Harmon), Snagyndar Blackthorn (Huldran War Master played by Casey Scruggs), and Ursay (Mongrelfolk Slayer played by Paul Potter). Game Master for this session was Charles Plemons.

The team traveled further through the caverns beneath the Forbidden City getting close to what they hoped would be the yuan-ti temple district.  They met up with a dinosaur-riding mongrelfolk paladin named Herezis, and he joined them on their quest.  They came upon a chamber that was dark but loud. A waterfall cascaded down into a shadowy chasm. The adventuring party estimated it plunged a few hundred feet into the darkness. Strange purple stones were embedded in the cavern walls. The chasm splitting the chamber was crossed by a single wooden bridge. A smaller chamber opened to the north, and a pool of calm water rested within. A large mound filled with sickly green insect eggs sat on the far side of the chamber.

Ugly giants moved about the chamber, apparently trying to harvest the eggs. They were all smeared with some kind of liquid or goo. Several were ogres, vicious, stupid, man-eating brutes. Some carried slings and others crude axes. Towering over all the rest was a massive, deformed giant. Its limbs were twisted and misshapen, and it had one terrible eye that was much larger than the other. It wore no armor and carried an enormous club. Faintly, barely audible over the crash of water, was a clacking and chittering sound seemingly coming from holes and fissures in the rocks, ceiling, and floor.

The giants looked at the pile of barely edible eggs. Then they looked at the group. They smiled hungry smiles.

Ursay launched a barrage of arrows at the nearest ogres, and Adeline enhanced herself with magic.  The fomorian doomcaller leapt across the yawning chasm and thrashed about with its greatclub.  Its evil eye was staggering and sickening, affecting some of the team with its baleful gaze. 

Callum cast fiery spells of destruction like scorching ray and fireball but suffered several devastating injuries.  Helg used channeling to keep the team bolstered and alive.  Snagy rallied the team and eliminated the sickened effect. 

Suddenly, large insects skittered out from holes and cracks spraying sticky entangling resin and biting and stinging.  They avoided the giants (the team later learned it was due to the goo covering the giants) but accosted the party. 

Adeline killed the fomorian, and several of the ogres were slain.  An ogre ripped the bridge from its moorings and tossed it into the chasm.  This was no problem for Herezis, though.  He charged and enlarged his lance, spearing the giant!  Snagy and Stingy flew across the chasm, and soon the team had mopped up the monsters.  The insects settled down, and the team looted the bodies. 

They then explored the northern chamber with the pool of water.  A beautiful fey creature emerged, healed half the party and disappeared. 

Chronoshift: Spelljammer — Game Session — 147

Game summary for September 23, 2025, Chronoshift: Spelljammer campaign, Pathfinder Roleplaying Game, for Phoenix Gaming Club. Session included: Callum Spellhardt (Human Sorcerer played by Parker Harmon), Einar Ormsson (Human Fighter / Unchained Barbarian played by Preston Harmon), Helg Ingvar (Aasimar Cleric played by Chris Harmon), Piper Quickstep (Human Druid-Mage played by John Osborne), Skree Grizzlehide (Mongrelfolk Gladiator played by Peyton Harmon), and Ursay (Mongrelfolk Slayer played by Paul Potter). Game Master for this session was Charles Plemons.

The group continued through the caverns and came across another bugbear patrol attempting to ambush the party!  Einar noticed the bugbears slinking in and alerted the team!  The deadly bugbears swarmed in with their sword spider companions.  The spiders stabbed and bit, but only Helg was envenomated.  The majority of the initial attacks went against Helg, which forced him into a tactical retreat.  Callum was badly injured by a spider as well and used dimension door to get out of immediate danger.  Piper cast several protections around himself and then unleashed disintegrate and quickened stone discus.  Einar got tripped and ended up tripping a bugbear as well.  However, the flanking monsters slew him on the ground.

Skree’s inability to be flanked kept him from suffering a similar fate.  He was able to brutally injure bugbears while Ursay planted multiple arrows into enemies.  Callum cast multiple offensive spells, including fireball, lightning bolt, and Dalamar’s lightning lance.  Piper made him even more effective by cloaking him in greater invisibility before summoning twinning mad monkeys himself.  The bugbear blade priest closed in on Helg as the rampager pressed in on Ursay, driving them down a narrow channel.  One of the sword spiders jumped up on the rocks and began driving his spear-like blades down into them.  Helg grabbed Ursay, and both rolled under the spider as Helg called down a flame strike right on top of themselves!  Protected by the enormous spider, they laughed with delight as the holy flames burned their enemies to death.  Although it was an extremely tough fight, the party did prevail!    

Chronoshift: Spelljammer — Game Session — 146

Game summary for September 16, 2025, Chronoshift: Spelljammer campaign, Pathfinder Roleplaying Game, for Phoenix Gaming Club. Session included: Callum Spellhardt (Human Sorcerer played by Parker Harmon), Einar Ormsson (Human Fighter / Unchained Barbarian played by Preston Harmon), Komorebi (Kitsune Bard played by Josh Jenkins), Skree Grizzlehide (Mongrelfolk Gladiator played by Peyton Harmon), Snagyndar Blackthorn (Huldran War Master played by Casey Scruggs), and Ursay (Mongrelfolk Slayer played by Paul Potter). Game Master for this session was Charles Plemons.

Following the brutal battle, the team went to ground and nursed their wounds.  Snagy found the mongrelfolk and befriended several.  He soon recruited two, a gladiator named Skree and an slayer named Ursay, to join their adventures.  Einar and Komorebi caught up with the group, and they plotted their next steps. 

The mongrelfolk shared some information, and they decided to make a push deeper into the city to try and find the tablet.  They slipped into the mongrelfolk caverns because it has fewer bugbear patrols than the city above.  The group made great progress through the caves before they came upon a group of bugbears. 

Battle erupted quickly.  Komorebi immediately began a performance, inspiring his allies!  His rally was instrumental throughout the skirmish.  The sword-wielding bugbear slaughterists and axe-swinging bugbear rampagers gleefully closed in, taunting the group as they came.  Callum unleashed scorching ray to scald bugbear hide.  Ursay popped up and rained death from the shadows with his bow, delighting in the carnage inflicted upon the oppressors.  The bugbear bladepriest cast field of razors, which littered the cavern floor with caltrops.  It then moved in and disappeared into the shadows. 

Skree proved his battlefield prowess with his mighty macuahuitl.  He devastated a bugbear and caused a bleeding wound the likes of which the team had never seen!  Einar advanced and displayed a dizzying flurry of spinning axes.  He ripped the feet out from under a bugbear, causing allies to hammer down upon it.  Snagyndar moved up and throttled a foe only to get surprised by the hiding bladepriest.  He hit him with a poisoned and diseased spiked gauntlet, and the foul poison burned through Snagy’s veins!  He was weakened by the toxin but kept fighting. 

The bugbears fought hard but found themselves in several unfortunate situations.  The team was able to capitalize on these and sway the fight in their direction early on.  The new mongrelfolk team members proved their worth early, and in a few moments, all the bugbears had been slain.

Chronoshift: Spelljammer — Game Session — 145

Game summary for September 9, 2025, Chronoshift: Spelljammer campaign, Pathfinder Roleplaying Game, for Phoenix Gaming Club. Session included: Adeline Tormak (Human Magus played by Andrew Renfrow), Callum Spellhardt (Human Sorcerer played by Parker Harmon), Finch Bloodrain (Half-Hobgoblin Slayer played by Peyton Harmon), Hekera Nephera Mawhesk Vyk’sebekenka (Sebek-ka Fighter played by Preston Harmon), Helg Ingvar (Aasimar Cleric played by Chris Harmon), Hwrulf (Human Unchained Barbarian played by Paul Potter), Piper Quickstep (Human Druid-Mage played by John Osborne), and Snagyndar Blackthorn (Huldran War Master played by Casey Scruggs). Game Master for this session was Charles Plemons.

Piper cast dimension door to move him and Hammer way out of the fight.  Snagy dismissed Stingy to escape the wasps and fell prone (but invisible).  He remained still as several foes rushed past him.  Adeline was mostly undetected and was able to fall back, but Callum was clearly visible and struck with multiple attacks.  He eventually fell to the ground, and an invisible Helg flew over and touched him with a heal spell.  Adeline cast ghost sound and convinced a handful of Scarlet Brotherhood monks a small army of behtu approached! 

Finch was hemmed in and pummeled while numerous monks tripped and grappled Hwrulf.  He killed a couple of the monks before they pinned him.  Hekera was hit by attack after attack.  Snagy rallied the team, but it was too little too late.  Hekera was slain by the swarm of monks.  Moments later, Piper noticed a horrifying fact.  Like they had seen them do earlier, the Scarlet Brotherhood had held back a small portion of their forces who arrived as reinforcements.  The fresh enemies ran in and beat Piper unconscious and killed Finch.  Hwrulf held out a little longer but was finally beaten to death as well. 

Callum escaped with dimension door, and Piper’s wolf, Hammer, picked up his master and fled.  Adeline ran alongside Hammer trying to get away.  Helg sent an earth elemental, summoned from a magic gem, among the monks and flew off following Hammer.  Meanwhile, Snagy (also invisible) was able to slip out the other side of the battlefield and ran away seeking to find a way down into the mongrelfolk tunnels hoping to find shelter among them.  The last any of the party saw, the monks were dragging the slain PCs together into the street.