Classic Quest — Game Session — 052

Game summary for August 31, 2021, Classic Quest campaign, Dungeons & Dragons BECMI / RC Edition, for Phoenix Gaming Club. Session included: Garadal Davster (Halfling played by Parker Harmon), Katarina Magdanov (Magic-User played by Casey Scruggs), Koehan Rumisar (Elf played by Peyton Harmon), and Valor Eagleclaw (Fighter played by Preston Harmon). Game Master for this session was Charles Plemons.

After reviving Byrnwyn, he asked them repeatedly about their plans for when they travel to the location on the Hutaakan map.  They were a bit nebulous about “stopping the Iron Ring” and such.  He posited if they have the map and the Iron Ring doesn’t know where to go without the map, couldn’t they just destroy the map and leave and thus “stop the Iron Ring?”  They scratched their heads a while, and accidentally made Byrwyn believe they were grave robbers.  He tried to flee with the map to save the historic value of the site.  However, his frail form was too slow, and the team blocked the door.  He began screaming for help.  They calmed him down and assured him they would document their findings for history, and he gave them a journal and travel writing kit.

The group decided they would ride up to Threshold on the far side of the river to avoid the road and bandits.  They went to Prestelle and bought riding horses for 90 gp each.  After some debate and conversation with the locals, they learned the terrain on that side of the river was too rough to make good progress on horseback.  Someone suggested they take a boat upriver.  They stabled the new horses and booked passage with Captain Scylla and the Mudlark.

The river boat headed out, and the first evening was uneventful.  The next day Katarina inspired the crew with her musical abilities, and they covered a lot more water than they otherwise would have.  Off in the distance, they spotted the elf Cardia and her magic carpet flying passengers North.  That evening, while on watch a body drifted up to the boat.  It was a woman slain by a trio of black-fletched arrows—a sign of the Scange!  The took the body ashore and buried her before moving on. 

Early the next morning they could see smoke on the water.  Katarina rigged a quick magical feat of engineering to see across a great distance and could tell there was a ruined flaming wagon on the bank surrounded by bodies riddled with black-fletched arrows.  They approached cautiously, and they could hear snarling and barking.  Koehan realized it was a language he spoke, gnoll!  The creatures were feasting on the slain, so the Mudlark drifted as far to the other bank as possible and tried to pass by.  On the shore, the gnolls noticed them and came yelling and taunting the party.  The blood-splattered beasts were fearsome but mostly harmless so far away.  They began howling in a wild frenzy, and in the distance, the party could hear answering calls.  The boat picked up speed, and they sailed away from the marauders.

A short while later, another boat came drifting out from behind a bend enroute to cut off their path. Along with gunwales stood numerous archers with black-fletched arrows.  A large black-armored man stood in the middle of the vessel, the leader of the Scange!

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