Chronoshift: Spelljammer — Game Session — 157

Game summary for December 9, 2025, Chronoshift: Spelljammer campaign, Pathfinder Roleplaying Game, for Phoenix Gaming Club. Session included: Callum Spellhardt (Human Sorcerer played by Parker Harmon), Helg Ingvar (Aasimar Cleric played by Chris Harmon), Herezis Tahriol (Mongrelfolk Paladin played by Preston Harmon), Piper Quickstep (Human Druid-Mage played by John Osborne), Skree Grizzlehide (Mongrelfolk Gladiator played by Peyton Harmon), Snagyndar Blackthorn (Huldran War Master played by Casey Scruggs), and Ursay (Mongrelfolk Slayer played by Paul Potter). Game Master for this session was Charles Plemons.

Ursay quaffed his final potion of invisibility and scouted ahead.  Awhile later he returned befuddled and babbling.  Helg helped him shake it off a bit, and they learned he had come across a room with serpent statues with glowing red eyes.  They caused confusion and disorientation.  The group proceeded with caution and found the room filled with movable tiles and glyphs and those disorienting statues.  They tried to decipher the puzzle as an incorporeal spirit attacked!  They fought it back and solved the puzzle, which opened a way down deeper into the complex!

The team entered the temple’s inner sanctum and found time running askew.  Things seemed to happen in reverse order, and the fastest among the team found themselves operating the slowest.  They engaged in violence against several yuan-ti, including another ignan and a new foe, a darkfang apostle!  The apostle, an oracle of Cthulhu unleashed magical curses which drastically impacted the team’s capabilities.  Fortunately, Snagy was able to use battle tactics to keep the team from succumbing too deeply to the negative effects as long as they stayed relatively close.  The writhebow cultists were mostly a nuisance rather than a real threat.  The thrallcoil sentinel and ignan, however, provided quite effective in melee.

The team was appalled to learn the darkfang apostle could manipulate time in this room!  Repeatedly the team would slay a yuan-ti only for the apostle to bring it back as some kind of dark revenant and continue the fight!  Callum and Piper bopped around the room with dimension door spells. Skree and Herezis held the front line while Snagy and Stingy flew out to try and fight the apostle.  Helg, depleted of most of his spells, contributed healing and battle rage.  Callum and Piper both ended up with deadly foes near them during the battle and paid a steep price in blood.  Piper even suffered a mangled limb due to the apostle’s spellcasting.  Ursay struck enemies over and over with precise arrows. 

The twin lances of Herezis and Snagy proved very effective, especially with Stingy able to fly.  Piper fell back and cast release the hounds which harried the enemy caster.  Skree held his own against some particularly skilled yuan-ti, and Herezis narrowly avoided his mount being tripped out from under him.  One of Callum’s spells, scorching ray, was ineffective against the yuan-ti ignan.  However, he did greatly help the team by dispelling yet another darkness effect. 

Piper put more pressure on the caster with a second casting of release the hounds.  His triumphant moment came, however, with two stone discuses slamming into and slaying the darkfang apostle!  The team cut down the revenants, again, and took control of the room!  They quickly found a hidden panel and revealed the tablet fragment!  Handling it caused scenes to play out in their minds, revealing much (little of it good) about the history of the tablet and the Witchlight Marauders! 

Chronoshift: Spelljammer — Game Session — 156

Game summary for December 2, 2025, Chronoshift: Spelljammer campaign, Pathfinder Roleplaying Game, for Phoenix Gaming Club. Session included: Callum Spellhardt (Human Sorcerer played by Parker Harmon), Helg Ingvar (Aasimar Cleric played by Chris Harmon), Herezis Tahriol (Mongrelfolk Paladin played by Preston Harmon), Komorebi (Kitsune Bard played by Josh Jenkins), Skree Grizzlehide (Mongrelfolk Gladiator played by Peyton Harmon), and Ursay (Mongrelfolk Slayer played by Paul Potter). Game Master for this session was Charles Plemons.

Ursay quaffed another potion of invisibility and scouted ahead.  He discovered a strange room where his darkvision worked, but he could see torches burning on the wall but casting no light.  He saw a short bridge and creatures moving in shadows.  He slinked back, and Komorebi was able to make out just enough in the journal to learn the more light brought into the room, the darker it would get! 

The team slipped in and tried to dispel the darkness effect, but it withstood the abjuration.  Herezis and Skree ended up across the bridge trying to engage the yuan-ti while Komorebi inspired his allies.  A great red-and-purple-scaled elder serpent rose up from the darkness and cast spike stones, making it difficult for the team to maneuver.  It placed it strategically to not really impede its allies.  The yuan-ti flourisher feinted Skree and hit him with several sneak attacks, but the mongrelfolk dished out heavy blows of his own.  Although unable to charge, Herezis still brought down the hardy yuan-ti. 

Callum polymorphed into a small water elemental so he could see in the darkness.  Komorebi had a clever idea and cast break enchantment, dismissing the darkness effect.  As the heat from the pits of coals and torches on the wall hit them, they realized not only did light turn to dark in the room’s effect, but fire produced cold!  With proper order restored, the elder serpent cast fireball and hit half the team.  The bridge fell with Ursay atop it.  He crashed into the pit of fiery coals and was badly burned.  He quickly scrambled out. 

The melee yuan-ti were defeated leaving only a pair of writhebow cultists and the elder serpent, all of whom started falling back toward a corridor.  The team put up pursuit with Helg casting a string of buffing spells before siding up to Skree and granting him a heal.  The elder serpent cast spell after spell to hamper the party’s movement including floor of fire, doom fog, and mud pit.  The group painfully pursued it, with Herezis and Skree getting bit multiple times.  Fortunately these mighty warriors shook off the virulent poison.  They both landed devastating hits, and firing blindly, Ursay landed a few powerful arrow shots.  Komorebi and Callum went on a spree of dispelling magical effects until Skree was able to line up a charge on the snake and cut it down! 

The group looted the corpses, examined an obelisk dedicated to Cthulhu, and Helg discovered a secret door!  They debated a few moments but decided to press on rather than seek a place to rest and recover.