Chronoshift: Spelljammer — Game Session — 119

Game summary for February 11, 2025, Chronoshift: Spelljammer campaign, Pathfinder Roleplaying Game, for Phoenix Gaming Club. Session included: Callum Spellhardt (Human Sorcerer played by Parker Harmon), Finch Bloodrain (Half-Hobgoblin Slayer played by Peyton Harmon), Hekera Nephera Mawhesk Vyk’sebekenka (Sebek-ka Fighter played by Preston Harmon), Hwrulf (Human Unchained Barbarian played by Paul Potter), Komorebi (Kitsune Bard played by Josh Jenkins), and Snagyndar Blackthorn (Huldran War Master played by Casey Scruggs). Game Master for this session was Charles Plemons.

The party sought to liberate Daisuke Kimora from the formidable Granite Mountain Prison on Ginsel. The night was filled with tense planning, reckless magic, and a daring escape. Here’s what went down:

Reconnaissance and Planning

The session kicked off with the team finalizing their prison break strategy. They had already gathered key intelligence on the prison’s security, including the forbiddance wards, the bronze construct that managed food distribution, and the guard rotation schedules. Their previous efforts had uncovered that the prison’s assistant warden, Nero Falconis, was somehow responsible for the strange construct delivering meals. This knowledge significantly complicated any smuggling attempts.

The group decided they needed to be able to leave at a moment’s notice, so they talked to Flick.  Or was it Rick?  Maybe Nick?  …the gnomes were sent to buy cargo for the hold and get The Perry ready to ship out.  The team also went to the temple and got their contingent spells applied. 

Seeking alternative entry points, Hwrulf took an audacious approach—paying a wizard to polymorph him into a hawk so he could scout the hidden ventilation system concealed by an illusion. His aerial reconnaissance confirmed the vents existed, but it wasn’t clear if they were large enough for human-sized infiltration.

The Reckless Wish

Frustration mounted as the group debated their options, struggling to find a foolproof way inside. But then, in true chaotic fashion, Hwrulf decided he was done waiting. Without consulting the rest of the party, he uttered a wish, hoping to bypass all obstacles:

“I wish that Daisuke Kimura would be brought here to us alive.”

The group could only hold their breath as reality bent to accommodate the wish.

The Guild’s Answer

As the night stretched on, a group of rogues unexpectedly arrived, agents of Ikor—the underworld boss the party had previously negotiated with. These thieves had successfully broken Daisuke out of Granite Mountain Prison and, as per Hwrulf’s wish, delivered him alive. They knew the party wanted Daisuke free and figured they could better themselves by aligning with the Subterranean Conquest Crew.

The side effects of such a wish, however, became apparent almost immediately.

The Escape to Greela

No sooner had Daisuke been delivered than the alarms of the prison break began to sound across the city. Guards were mobilizing, and soon pursuit ships would be dispatched to hunt down the escapees. Realizing that remaining on Ginsel would be extremely unwise, the party quickly made their way to The Perry and launched into Wildspace before reinforcements could catch up.

With the prison on high alert and their enemies likely to investigate how the breakout happened, the team had only one option: flee to safety. They made a desperate, high-speed escape toward Greela, where they could regroup and decide their next move.

Once at Greela, they hired a merchant to take Daisuke and the three rogues to Realmspace and the Rock of Bral.  The rogues would provide protection for Daisuke and then work as the SCC’s representation with Ozamata Ku Murawa.  With that business arranged, and Ozamata and Daiyu informed of the situation via magical sending, the team decided they wanted to set sail the other direction and head toward Krynnspace! 

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