Game summary for December 22, 2011, In Search of Adventure campaign, Keep on the Borderlands adventure; present characters included Darius (cleric priest), Dinendel Telemnar (elf swordmaster-conjurer), Meriwen Arnatule (elf swordmaster-conjurer), Nicholae Dragos (cleric priest), and Theobald Goblinbane (dwarf swordmaster).
Down in the dungeons, the team was joined by a traveling priest named Darius and the son of an elven lord named Dinendel “Legend” Telemnar. The team attracted the attention of the torturer, and a battle erupted. The group closed in, but not before he could put his axe to vicious use. None of the party died, but blood was spilled. Fortunately, the team overpowered him easily and took his keys.
The group then returned to the cell where Theobald unlocked the door. Looking in, he found a medusa! He was nearly turned to stone but was able to shake off the effects. The party closed in to cut her down, and Nicholae met her gaze! He struggled to break free and shook off the effect but found himself on the receiving end of one of her snake bites. The group took down the medusa, and Nicholae was fortunate in not succumbing to the deadly poison.
Meriwen and Legend used invisibility to scout ahead and found a large storeroom swept clean of debris. Within, they discovered several piles of bones. Elasha used detect magic and discovered a wand of enemy detection. Moments later, a gelatinous cube approached from the rear! Legend jumped upon a crate, still cloaked in invisibility, while the rest of the team cleared the hallway. Darius and Wuldric marched straight up to engage the ooze, and the team brought it down quickly with a death blow from Legend’s arrow.
The elves searched the room and discovered a secret door in the back. Moving through, the team found the body of a human with a broken leg. Legend found several gemstones in his crumbling purse as well as a pair of elven boots! When Legend put them on, his footsteps were as silent as a mouse. Next, the group found a dead end and searched to locate an additional secret door. They triggered the latch and found a room filled to bursting with a gnoll chieftain and his entourage. The snarling dog men eagerly sprang forward to attack!
A terrific battle ensued, with heavy blows landing on both sides. Borislav proved again the might of his sword, as did the dwarf maid, Thyra. The archers showed the value of ranged attacks, and the healers were sore pressed to keep the combatants on their toes. The fight was nasty and short, ending with Wuldric knocking one of the female gnolls unconscious. The group tied her and searched the room. Next, they plan to ask her questions about where they are and what to expect.
The above summary is for a game session of Dungeons & Dragons BECMI / RC edition played by the Phoenix Gaming Club.
Glad to know that, in some places, the ancient traditions live on…