Age of Worms Adventure Path – Game Session 89

Game summary for June 24, 2008; present characters included Lyrin Sinbal (simian incantatrix/ring sage/warmage), Mael Gabrian (human cleric), Morak Beardfist (shield dwarf fighter/rage cleric), Ranulph Wathbater (human berserker/fighter/hellreaver/paladin of freedom/rogue), and Taravin Truesilver (human divine crusader/gray guard/paladin of honor/pious templar).

The Mercenaries decided to proceed through the doors directly opposite the ones they entered. Behind them, they found a short hallway and another set of doors. Behind these was a very large room with a vaulted dome ceiling and two platforms with pits in the middle. Way across the room, up on the other platform, stood another pair of doors. A strange rasping sound seemed to come from the pits.

The team cautiously moved forward, and Taravin looked down into the pit to see thousands of teeming Kyuss worms. The group fanned out and went down the stairs of the platform into the main portion of the room. A rumble shook the area, and the worms from both pits exploded upward like a geyser! Quickly, the worms combined to form two massive overworms!

The team fought against the creatures viciously, eventually killing one of them. Once they did, thousands of more worms sprayed out and formed another overworm. Lyrin covered the openings of the pits with blade barrier while the rest of the group battered away with blade, hammer, and spell. Soon, Ranulph was snatched up into the maw of one of the worms. Mael hit him with a reach freedom of movement, which dropped him out of the worm’s mouth, through the blade barrier, and into the pit. He quickly scrambled up the side and forces himself back through the spinning blades in a shower of blood.

The team fell back across the room and regrouped on the second platform. They killed the overworms and went through the next set of doors. On the other side, they discovered some kind of magical silver wall. Lyrin determined it was very reflective, and Mael discovered it does not go all the way to the floor.

Now the Mercenaries stand before the mirror wall and debate what to do next. Some want to assume a mist form and go under the wall. Others with to try and camp. Does some horrible monster wait on the other side? Will camping allow all the forces of Kyuss to come to bear on the party?