Chronoshift: Spelljammer — Game Session — 183

Game summary for July 28, 2026, Chronoshift: Spelljammer campaign, Pathfinder Roleplaying Game 1st Edition, for Phoenix Gaming Club. Session included: Callum Spellhardt (Human Sorcerer played by Parker Harmon), Hekera Nephera Mawhesk Vyk’sebekenka (Sebek-ka Fighter played by Preston Harmon), Helg Ingvar (Aasimar Cleric played by Chris Harmon), Polaris Helmsmeade (Dwarf Templar played by Peyton Harmon), and Ursay (Mongrelfolk Slayer played by Paul Potter). Game Master for this session was Charles Plemons.

With the Saiones guards closing in, the team decided to teleport back to the Tenderloin Lodge and come back later.  They made a very big show of being seen in the main tavern, buying drinks and interacting with the locals.  Some of them patrons that evening they suspected were off-duty guardsmen who might otherwise had been reporting to the Forest Gate but for the agreement the party made with House Murvak. 

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The group rested peacefully in their beds, and Helg prepared restoration to remove the negative levels affecting Hekera.  Callum activated his wand of invisibility on each of the party members and cast teleport to get them back into the room beneath the Loaded Keel.  They could tell guards had been here, but it was now empty.  Ursay decided to scout ahead past the steel door they had previously battered down, but he disastrously failed to notice an egregious gelatinous cube lurking in the hallway!  He was instantly engulfed by the ooze, and being invisible, no one knew!  With Ursay often scouts alone for a while, so there was no immediate alarm or concern. 

The ooze slid along the hallway and engulfed Polaris and Hekera as well!  Callum was able to cast anticipate attack and step away in time to save himself.  He then sizzled the ooze with fire snake.  Helg stepped back and cast elemental assessor but somehow missed the 10-ft. cube.  Filled with delicious party members, the ooze began moving down the hallway to digest the team.  The team thrashed within trying to break free.  Callum succeeded with a scorching ray and killed the monster, freeing his allies. 

The team nursed wounds and continued down the hallway to a door.  Still invisible, Ursay opened the door.  Two slicer thugs hurled their daggers when the door opened by hit no target.  Helg peaked around the corner, and they spotted him.  Polaris, also still invisible, came clanking up the hallway.  Helg cast a flame strike, but both women evaded the attack entirely.  It did though set some crates on fire.  The team closed in but found themselves setting off traps!  Ursay was able to help guide Helg safely through various trap triggers, but others were not as lucky as floor spikes blasted through and foot-pits collapsed under heavy boots.

Hekera moved into the room, as did Polaris.  The thugs tried to fight back but were cut down by Hekera.  Ursay moved beneath the open portcullis and waited there.  Callum accidentally tripped a wire causing the gate to crash down (narrowly avoided Ursay) and releasing a second gelatinous cube!  The team wasted no time killing this ooze, with Ursay’s arrows fired through the grate finally killing it. 

The team took a breath and prepared to search the room.

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