Game summary for February 24, 2026, Chronoshift: Spelljammer campaign, Pathfinder Roleplaying Game, for Phoenix Gaming Club. Session included: Adeline Tormak (Human Magus played by Andrew Renfrow), Callum Spellhardt (Human Sorcerer played by Parker Harmon), Herezis Tahriol (Mongrelfolk Paladin played by Preston Harmon), Skree Grizzlehide (Mongrelfolk Gladiator played by Peyton Harmon), and Ursay (Mongrelfolk Slayer played by Paul Potter). Game Master for this session was Charles Plemons.
With the first island cleared, they found themselves moving. Not walking. Not flying. It was a bizarre, dreamlike sensation. They were not even certain they were in control of their own movement. A moment later, they found themselves on another island, closer to The Shooting Star. The orientation of this island was different from the first. The ocean appeared overhead, while the sky lay below them. Again, gravity held them firmly in place upon the rock.
Another fearsome gug emerged from the shadows, but this one seemed more intelligent and cunning. Behind it came a massive creature with a pale, frog-like appearance, clawed hands, no eyes, a wide mouth, and a snout ending in pink tentacles. They could not imagine from what nightmare these entities had emerged.
Adeline began with a volley of arrows. The frog-like aberration, a moon-beast, conjured a shadow stinking cloud but the team was nearly completely unaffected. Skree attacked the moon-beast and learned it was somewhat amorphous. The denizen of Leng charged Adeline and bit her, damaging her dexterity and inflicting nearly blinding pain. Ursay followed Adeline’s lead with arrows slamming into and killing the moon beast and the denizen of Leng. The gug savant cast spike stones but was slain by Herezis’ charge.
Once again, they were moving, not truly of their own volition. They were much closer to The Shooting Star now. It seemed almost as if they could reach out and touch it, yet it also felt a thousand miles away at the same time. Their sense of distance and time was distorted in this bizarre realm. The rock upon which they stood was tilted so that the sea and the sky lay at odd angles, deepening their sense of vertigo. Tiny droplets of blood drifted past at a diagonal. Silent heat lightning continued to illuminate the area. Some monstrosity in the sky watched them. It was aware of them. Perhaps it was learning about them. Or perhaps they were merely part of its imagination. They could no longer tell what was real.
The next group of foes consisted of several foes with gaze attacks, including two nothic thaumalux and a resilient hound of Tindalos. They caused flesh to rot and shred. A worm-like seugathi oracle protected itself with magic and dropped a mind fog spell. Adeline was terribly affected. A fungus-like mi-go flew in and hit everyone with greater malicious intent. Ursay and Adeline fired arrow after arrow, while the nothics cast spells like lightning bolt and ray of exhaustion. Skree moved up to try and pressure the gaze monsters. Herezis started charging enemies. Callum cast many powerful spells like empowered fireball and lightning bolt. Adeline had cast greater invisibility but then was nearly killed. Fortunately, she stabilized before bleeding out. Herezis granted smite to most of his allies and then charged the mi-go. His lance landed, but the vicious monster hit him with a curse causing him to damage himself too! The mi-go was slain instantly, and Herezis was nearly killed by his own attack. Ursay got hit by a ray of clumsiness and Skree succumbed to the seugathi’s aura of madness. Fortunately, he mostly kept his wits about him. One of the nothics hit several of the team over and over and over with lightning bolt spells. Meanwhile, the various gaze attacks continued to wear at the edges of the teams’ capabilities. Callum hurled more fireballs, more arrows whipped about, and Herezis’ lance put monster after monster to death. The team defeated the foes, found the invisible Adeline, and quickly healed some wounds and quaffed potions in preparation for moving on.

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